Lately we have spend a whole lot of time to fix the problem with the constant match delays, which have haunted you for a while now. And I can now glady say that these problems should be out of the world, and your matches should start on time from now on.
What we’ve done is a lot of site optimization. Because it’s often not just one culprit or one reason to why delays like this happen, it’s many small things which build up and together cause delays to happen.
But with the optimization we’ve now done, the site looks faster than ever. Which feels great, as you now get the experience you should get – but also because we can focus on more amusing tasks again.
Just so you don’t get the wrong image here; we usually pay a lot of attention when writing our code, so that it’s efficient and doesn’t use more load than needed. This is something you don’t really have to care much about if you just write code for a low traffic site, but for a site like Hattrick it’s really crucial. Yet it’s clear that we have to pay even more attention to this. We also need to have more thourough checks so we don’t reach the barrier for how much load the servers can handle on match times (when the load from all online users are the highest). And if so optimize the site in time, before you experience any delays.
On a totally different note, but related to stuff that returns to normal: My days as (almost) a full-time father is over. I’m back.
(Adding a disclaimer at the bottom is alwas a good thing: Now please don’t read this post as there will never be one single delay ever again, there’s always a risk that something out of the ordinary happens. Just read this as the days of constant match delays should be over. Thank you.)
Great to hear, Tjecken. 🙂 I’m hoping the economic updates are next on the list. 😛
Those shouldn’t be any problem either, this weekend’s problem with the financial update in some countries was very much a one-time matter.
First of all, great news! Secondly, any idea of the code optimalization will also reduce the delays in training updates on thursday nights? (the topics of people waiting for the training update are amusing, but the hours of sleep are usually better =)
This optimization will make most thing faster on Hattrick., so probably training updates as well. That said, I can’t say what effect it will have on training updates, but then again I haven’t heard that those have a tendency of being late either. Have they?
Well, they are scheduled at 1.05 am but normally take place around 1.45 am or 2.00 am. This has been the case for at least two months now.. Just search the dutch forums for topics like “training update??” created every thirsday night around 1.05 am. 🙂
But hey! It shouldn’t be top priority, just bringing it to your attention!
By the sounds of it (and the timing), I think that situation has improved a lot as well. But lets keep our eyes and ears open tomorrow and we know for sure.
Nice to hear from you again.
Was the problem for youth’s friendlies delay solved? It still had some delay tomorrow morning, 4 example. But it’s true, before the match report could never appear! Or the match could last 14000 minutes….
Didn’t find any reports of late youth matches (though it’s perfectly possible that we experienced delays but it wasn’t reported to us). Afaik it works as it should now at least.
great(in italy we hope that this is the right time)..
… and now we want a more enhanced United Hattrick!
Something that needs urgent care now are the training and economic updates. They are happening with 2-3 hours of delay!
I hope the financial update should be fine now, but it looks like we still have some training update delays. We’ll look into it.
Hi there, glad to see that good things are happening to HT. Even if out of topic, I wanted to make a suggestion…with the closing of Alltid there were and are a lot of complains…I would like to suggest you to present an example or some details regarding the data transfer towards HT as it is sad to see so many people regret the loss of Alltid. Probably you were expecting such a reaction from the community but as soon as you’ll show the HT team intentions the users will relax a little and the accusations will stop.
Cheers and keep up the good work
Hi. Sorry but I don’t really understand what kind of example you would like here?
A lot has been said about Alltid on the forums. I really think it’s sad to lose Alltid and understand if people feel disappointed. But it was time for a reality check instead of just clinging on to an old dream which probably wasn’t realistic to start with. And looking at it realistically now it was just not possible to integrate everything into Hattrick, despite that’s what we also would like to do.
Well, the Performance history is already up and running so the idea of the example is not necessary anymore. I was reffering to the fact that you should show users a glimpse of what will be put in HT to replace the missing data from Alltid, but now it is done.
And personally I like it. It’s simple and comprehensive and you have everything there. As a suggestion which I think is not hard to do and might help a little: would it be possible to have at the beginning of the performance history table a value with the current sublevel in player experience? (For ex. 3 – 25/28 until the next level). It’s just a thought but I think it might help a little bit, mainly when someone want’s to buy a player.
I believe you already know about the delay in Brazil’s matches on Sunday right?
I thought this post was gonna talk about it, but, for my surprise, it’s from before the sunday match delay.
I wonder for a long time with my friends from HT, where the Hattrick servers are located? And whether or not it is time to replace them to modern, faster and less emergency 🙂
They’re physically located in Switzerland. And they’re very modern and up to date, so no need for that.
we recognized positiv changes.
But nevertheless, it shall be pointed out as what it is, a delivered promise!!
And I´am very thankefull that for.
why there was no release note after 1st of December?
Because nothing of interest for the public audience has been released, so nothing worthy to write a note about.
I’d be interested to hear what you’ve actually done to make the site faster. Just code optimisation or even other technologies like memcached? What infrastructure are you guys running anyways?
It was mainly code optimisation this time.